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Volume 3,Issue 9

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26 October 2025

Paradigm Transformation in Art and Design Education Driven by AIGC: Taking Animation Creation Courses as an Example

Hong Shi*
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1 Jimei University, Xiamen 361021, Fujian, China
LNE 2025 , 3(9), 200–206; https://doi.org/10.18063/LNE.v3i9.981
© 2025 by the Author. Licensee Whioce Publishing, Singapore. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution 4.0 International License ( https://creativecommons.org/licenses/by/4.0/ )
Abstract

This paper explores the reconstruction of teaching paradigms for art and design majors in colleges and universities driven by AIGC technology. It proposes and practices a new “teacher-machine-student” ternary collaborative teaching paradigm, reconstructing the teaching process through the integration of AIGC tools: revolutionizing teaching content by incorporating AIGC artistic language, computational thinking, and human-machine collaborative creation methods; innovating teaching methods through project-driven and reverse engineering approaches; and constructing a diversified evaluation system that emphasizes process assessment and creative integration capabilities. This paradigm aims to enhance creative efficiency and diversity, stimulate innovative thinking, facilitate personalized learning, transcend spatial and temporal constraints, ultimately improving teaching quality and cultivating interdisciplinary design talents capable of adapting to industry transformations. Taking the practice of animation creation courses as an example, this paper provides a referenceable path for AIGC to empower the reform of art and design education.

Keywords
AIGC
Art and design education
Teaching paradigm
Animation creation
Human-machine collaboration
Funding
2024 teaching and research project for undergraduate education in Fujian Province, “Research on the Teaching Reform of Art and Design Majors in Colleges and Universities Empowered by AIGC” (Project No.: FBJY20240203); 2023 postgraduate teaching reform project at Jimei University, “Research on the Training Strategies for High-level Cultural and Creative Design Talents in the Era of Pan-IP” (Project No.: YJY2309)
References

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[11 Feng X, Sun Y, Cao J, 2019, Blended Learning in the “Internet+” Era: Foundations of Learning Theory and Pedagogy. Distance Education in China, (02): 7–16+92.

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